Bernal Sphein Cyberspace

Forum: SSI-List
Thread: Bernal Sphein Cyberspace

# 14124 byBettie Greber on Nov. 7, 2000, 12:20 p.m.
Member since 2022-08-22

Exactly, and there can be different colonoies, different sizes, ranging from
the first colony that would house about 100 people to the larger ones
described in THF.

> In a message dated 11/7/00 7:39:10 AM Eastern Standard Time, ssi@...
> writes:
>
> << I was referring to your conversations with Jon Beck. I understand what
the
> components for science fiction or action adventure are. I was just
saying
> that for SSI to be associated with an effort it would need to avoid
> violence. I could be action or exploration orienented. Someone may base
a
> violence-based game on what they see from reading The High Frontier, but
we
> would have no control over that nor would we promote it. I look at all
the
> mail but just respond to those that seem like they are looking for what
> SSI's poistion is or what they have done on something. I hope I have
> cleared up any confusion. Bettie Greber >>
>
> Ok then, perhaps a Sim City sort of game. The Player tries to build an
> orbital colony. Perhaps we can still include a walk through mode. Perhaps
> civic unrest could be referred to without being displayed. For example, I
one
> time played a game called Hamurabi where I played the ruler of an ancient
> city state. The City state has an annual income from crops grown and with
> this income, the player gets to decide whether to buy land, grain, build
> temples, dig canals, etc. If you manage the city poorly the citizens of
the
> city get rid of you and you lose the game, or an army invades when you are
> not militarily prepared and your city-state is wiped off the map. For an
> orbital colony there would be decisions made based on Tax rates. Energy
> prices would fluxuate which would effect income from the SPSs, and
controlled
> Fusion could be invented, there are defense issues, not all of which
invove a
> human opponent, but most of them would. One might increase the thickness
of
> the Bernal sphere's outer hull to provide additional protection from
meteor
> impacts. There may be competing orbital settlements, realistically you
cannot
> rule out combat between them, but wars can be resolved abstractly. The
Bernal
> Sphere manager may decide to move the colony. Municiple funds may be used
in