Space Colony Design interest level Forum: SSI-List
Thread: Space Colony Design interest level
# 22688 byMitchell James on Sept. 25, 2011, 12:01 p.m.
Member since 2022-08-22
Yes, I mean every nut, wire, bolt, plant, drop of water, stone, social system, and mulch pile which is something that NASA cannot and will not be able to do. This was the reason SSI was established years ago and nothing has changed much since then. NASA is still a white collar welfare agency distributing contracts to every congressional district tethered to whatever political expediency is currently the hot button. The fact that a little bit of science sometimes get done is just a nice bonus. Makes it easier for congress people to justify getting more money to the home district.
On 09/25/2011 07:50 AM, GARY ANSORGE wrote: If you're talking about artistic renderings, it's one thing. If you're trying to show all the wiring, plumbing, etc, that's quite another. Likely something NASA engineers should be doing, except that William Proxmire had that stricken from the NASA budget 30 years ago. He was a Democrat,,,and a moron,,,referring to NASA studies of space colonies as a waste of taxpayer money.
There have been numerous space colony artistic renderings over the years. All are fanciful, artistic, inspiring and unlikely to ever be implemented. Best bet for an off planet colony will be Lunar investment in H2O recovery at the south lunar pole and "digging in", installing prefab Biglow modules underground, possibly in old lava tubes. Plenty of radiation protection in those.
your biggest snag is that page itself, with code showing and nothing functioning.
do you want to build space colonies in space itself, or on the ground on the Moon and Mars? Or both?
May I suggest you look for some material to coat the outside with, dense and impact absorbing with minimal transfer if any of energy of impact and self healing to some extent if torn. The end result might look a bit like an odd shaped asteroid.
Sincerely,
Justina
While web browsing this week I came across http://compendium.open.ac.uk/institute which has a nice Issue Based Information System (IBIS) interface which made me think about dusting off some old IBIS based code and inserting it into this tool to add requirements traceability and recursive design. My goal is to create a complete design for a space colony. A lot could be done with compendium by almost anyone before it becomes necessary to expand it. It is just a matter of clear thinking and an interest in doing something.
However, as in all things, my efforts to put together a web site to do the work, www.SpaceColonyDesign.org, has run into snags. The current ones are that my hosting company has a filter that requires that I hand enter IPs that are allowed to access the mysql database. The bigger problem is that Compendium is not connecting to the database. Which is going to require a change to Compendium which causes other problems...
The question I have, "Is it worth the effort?". If I am going to do this as a solo project then I don't need a remote mysql database or a webpage. I also have another major project on going at www.nuclearfusionpower.us that has priority. So if I do this solo, it will have to wait a few years.
So, is anyone interested in helping design space colonies from scratch? The last time I asked this there was no response but I was going after a narrow technical approach. For this approach I am starting from a much higher level so it may be quite awhile before the design gets down into more technical aspects.
Mitchell James