Space Tourism Module Replies at least for now

Forum: Spacesettlers
Thread: Space Tourism Module Replies at least for now

# 2985 bybsarge@... on June 6, 2002, 1:23 p.m.
Member since 2021-10-03

Ryan Healey wrote:

> Brett Sargeant Wrote:
> > You could try and build in a capsule eject function ( like the f-111
> cockpit)
>
> > though that might be a bit costly and difficult to implement on an
> existing
> > vehicle.
>
> I think they've already provided an escape system for the crew. Of course
> building one for a tourism module would be pretty much impossible
> because you'd
> have to either have sections of the cargo bay doors blow out or blow
> the whole
> doors off to get the people out. Good luck on that one.

I was thinking along the lines of having the whole module where the
tourists sit eject, You wouldn't necessarily have to have the cargo
doors, as you could build the module to sit in the bay and take their
shape, but is just an idea :)

IIRC the escape system for the crew is only available in certain
sections of the flight profile, and involves extending a pole from the
shuttle, along which the astronaut slides, which is supposed to guide
you past the control surfaces to where you can drop clear of the vehicle
and deploy the chute. I cannot remember the length of time this is
supposed to take, but from memory it takes a lot longer than most
accidents would allow.

B